Graveyard Keeper 2 Keeps the Bodies Flowing
Graveyard Keeper 2 had more than seven hours to prove itself today, and somehow those seven hours disappeared remarkably fast. ...
Graveyard Keeper 2 had more than seven hours to prove itself today, and somehow those seven hours disappeared remarkably fast. ...
ENDLESS Legend 2 reaches 1.0 tomorrow, but after seven hours with the finished game, we’re already having trouble putting it down. ...
Dunebound Tactics enters an increasingly crowded field of party-based tactical roguelites in 2026 and somehow manages not to feel like all the others we’ve played this year. Combat feels relatively straightforward and doesn’t rely on much flash, but there’s enough underneath that it still has depth. Multiple classes and their variations begin creating some fun combinations between party members, while the front and rear lines allow backup caravan members to rotate in between fights or replace those who don’t survive the journey. During fights the backline can lend their special abilities to those on the battlefield. ...
The Crust was good when it entered Early Access a couple of years ago. At 1.0, it’s still good. Not quite great. ...
The Undercut: Racing Manager wasn’t supposed to take over the entire stream. It did anyway. ...
The Blood of Dawnwalker arrived without high expectations. Six hours later, finding time to keep playing it has become the bigger problem. ...
STAR WARS Zero Company was always going to get compared to X-COM, but after four hours we can safely declare it is not. ...
Folk Emerging sets itself a difficult task: build a 4X game entirely around the Stone Age and somehow find enough depth to make that limited slice of history interesting. ...
Anno 117 returns with The Hippodrome, and calling this one Resurrected would require pretending it ever died. ...
Low-Budget Repairs wasn’t originally on the schedule, but after two disappointing games earlier in the day, one more job was needed. Fortunately, this one delivered. ...