Anno 117 Brings the Hippos
Anno 117 returns with The Hippodrome, and calling this one Resurrected would require pretending it ever died. ...
Anno 117 returns with The Hippodrome, and calling this one Resurrected would require pretending it ever died. ...
Corsair Cove arrived carrying some mixed expectations. Developed by the team behind Tropico 6, what could be considered a below standard Tropico release, some strong interest was created by it’s demo. Fortunately, the developers set sail in entirely their own direction, and the result is one of the most refreshing city builders in recent memory. ...
Town to City emerges from Early Access as a standout entry in a genre increasingly crowded by formulaic systems and unnecessary combat mechanics. Instead of conflict, the game focuses entirely on the quiet satisfaction of building and expanding a city at a deliberate pace. Despite its pixel-based presentation, the game delivers an impressive amount of visual flexibility through decorative tools and customization options that many larger city builders fail to provide. The result is a city that feels personal rather than merely efficient. ...
Nova Patria presents an alternate history in which the Roman Empire never collapsed, instead advancing into an age of steam and overseas colonization. The result is a city-building and logistics experience with a distinctive identity and a striking visual style that often resembles hand-drawn artwork brought to life. ...
Airborne Empire arrives as the follow-up to Airborne Kingdom, continuing its distinctive approach to city-building by placing an entire settlement in the sky. This session marked the first direct experience with the sequel as it hit 1.0 after some early access time. ...
Tlatoani: Aztec Cities emerges from Early Access into full release, offering a traditional ancient setting isometric city-building experience rooted in the aesthetics and structure of classic titles such as Caesar and Pharaoh. ...
The People of Sea, Sun & Salt offers a relaxed take on city-building, built around the distinctive mechanice of building up culture. As you grow you culture water levels will recede over time, causing new land to become available for expansion, creating a steady rhythm of growth and opportunity. ...
Nova Roma enters Early Access as an ancient city builder with familiar foundations. Developed by the creators of Kingdoms and Castles, the game carries forward a similar visual style, refined and expanded for a new historical setting. ...