The Crust is Thick and Crispy

The Crust was good when it entered Early Access a couple of years ago. At 1.0, it’s still good. Not quite great. ...

September 14, 2026 · Cringer

Sandustry Runs Out of Sand

Sandustry brings factory automation into a mostly destructible 2D world where digging through the terrain is as important as building the production lines running through it. ...

August 14, 2026 · Cringer

Snacktorio Keeps the Feed Lines Moving

Snacktorio enters the factory automation genre with a playful premise and a dose of personality. Rather than manufacturing industrial goods, players are tasked with producing food for an assortment of hungry beasts, building increasingly complex supply chains to keep them satisfied. ...

June 4, 2026 · Cringer

Astro Colony Fails to Reach Escape Velocity

Astro Colony reaches its 1.0 release after roughly four years in Early Access, marking the stream’s first return visit since its initial debut back in 2022. ...

June 3, 2026 · Cringer

Modulus Powers Down Despite Smooth Operation

Modulus presents a relaxed take on the factory automation genre, drawing comparisons to titles such as the Shapez games while grounding its systems in a sci-fi world setting. The goal shifts from abstract production toward assembling bots and droids, giving the process a clearer sense of purpose. ...

April 2, 2026 · Cringer