Approximately Up consumed more than seven hours of stream time while we attempted the surprisingly difficult task of building a spacecraft and trying to fly it around with the minimal amount of flight instruments as possible.
It was a good time.
Building increasingly ridiculous spacecraft, wiring everything together, discovering what was forgotten, and then finding out whether the resulting contraption could actually fly creates an excellent cycle of experimentation and failure. We took a base ship, expanded it, and moddified it instead of going from complete scratch. Even that was a journey.
Construction could use some quality-of-life improvements. The lack of a free camera becomes particularly frustrating when trying to reach behind or between parts to connect wires, making complicated builds harder to work with than they need to be.
Approximately Up may technically be a 1.0 release, but with years of continued development planned, there is plenty of reason to put it aside and see what it becomes. It’s an enjoyable experience as it is currently, I am excited to see how it grows.
Especially since we accomplished our primary objective for the day.
We reached the Moon.
At approximately 8,000 kilometers per hour. We saw it for a split second, it was glorious.
Approximately Up is therefore placed into Cryostasis.
The Moon has been reached.
A successful landing can wait.
Pronouncement: Placed into Cryostasis.