Quasimorph Loses Me in Deep Space

Quasimorph reaches its 1.0 release after a stay in Early Access, giving what felt like the first genuine opportunity to dig into its systems beyond an initial short glimpse. The turn-based tactical combat and dungeon crawl quickly proved to be one of the game’s strongest qualities. Battles are often, dangerous, and satisfying enough that each encounter rewards careful planning rather than reckless aggression. By the end of the session, the combat itself had become genuinely enjoyable. ...

August 4, 2026 · Cringer

Nightmare Frontier Turns Fear Into Obsession

Nightmare Frontier made its debute on the play list just ahead of its 1.0 release, though this marked a first real examination despite the game’s year long Early Access period. Initial expectations pointed toward a tactical RPG in the vein of Desperados or Wasteland. Those expectations lasted only a few minutes as they were miles off. Beneath its western horror setting lies something entirely different: a roguelite extraction game where every expedition into the city’s nightmare-infested neighborhoods is a calculated risk. Each run asks players to choose their path, complete objectives, gather loot, and most importantly—survive long enough to escape. Failure comes at the price of losing all your collected loot. Though your crew and the loot you brought in do get out. ...

July 20, 2026 · Cringer

Solasta II Enters Cryostasis Pending Full Release

Solasta II arrives in Early Access with clear improvement over Solasta, improved in nearly every part of it. Presentation, storytelling, graphics, and voice acting all show noticeable advancement over the first title. While combat remains a solid challenge. ...

March 12, 2026 · Cringer