Quasimorph Loses Me in Deep Space
Quasimorph reaches its 1.0 release after a stay in Early Access, giving what felt like the first genuine opportunity to dig into its systems beyond an initial short glimpse. The turn-based tactical combat and dungeon crawl quickly proved to be one of the game’s strongest qualities. Battles are often, dangerous, and satisfying enough that each encounter rewards careful planning rather than reckless aggression. By the end of the session, the combat itself had become genuinely enjoyable. ...