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    <title>Indie on gaming.rip</title>
    <link>https://gaming.rip/tags/indie/</link>
    <description>Recent content in Indie on gaming.rip</description>
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    <item>
      <title>Town to City Quietly Expands Into Something Special</title>
      <link>https://gaming.rip/posts/town-to-city/</link>
      <pubDate>Tue, 26 May 2026 20:15:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/town-to-city/</guid>
      <description>&lt;p&gt;Town to City emerges from Early Access as a standout entry in a genre increasingly crowded by formulaic systems and unnecessary combat mechanics. Instead of conflict, the game focuses entirely on the quiet satisfaction of building and expanding a city at a deliberate pace.&lt;/p&gt;
&lt;p&gt;Despite its pixel-based presentation, the game delivers an impressive amount of visual flexibility through decorative tools and customization options that many larger city builders fail to provide. The result is a city that feels personal rather than merely efficient.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Gamestonk Simulator Takes Too Long to Open for Business</title>
      <link>https://gaming.rip/posts/gamestonk-simulator/</link>
      <pubDate>Tue, 19 May 2026 20:10:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/gamestonk-simulator/</guid>
      <description>&lt;p&gt;Gamestonk Simulator: Gone Rogue enters the increasingly crowded job and shop simulator space by placing players in charge of a struggling video game store. The premise carries some entertaining twists, including questionable neighbors with mafia undertones and a steady stream of amusing fake game titles scattered throughout the experience. Top of the features might be using a choncla (flip flop sandle) to hit shoplifters and get your stolen merchandise back.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Vultures Digs Up the Spirit of Survival Horror</title>
      <link>https://gaming.rip/posts/vultures-scavengers-of-death/</link>
      <pubDate>Tue, 12 May 2026 20:15:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/vultures-scavengers-of-death/</guid>
      <description>&lt;p&gt;Vultures - Scavengers of Death embraces the aesthetics and structure of classic 90s survival horror, recreating the atmosphere of the PlayStation era while layering in a number of modern quality-of-life improvements.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Drill Core Adds Machine World Deployment</title>
      <link>https://gaming.rip/posts/drill-core/</link>
      <pubDate>Wed, 29 Apr 2026 13:40:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/drill-core/</guid>
      <description>&lt;p&gt;Drill Core finally enters the record following the release of the Machine World DLC, marking its first appearance in a streamed evaluation despite prior off-stream experience.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Above the Snow Struggles to Find Its Footing</title>
      <link>https://gaming.rip/posts/above-the-snow/</link>
      <pubDate>Thu, 23 Apr 2026 20:15:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/above-the-snow/</guid>
      <description>&lt;p&gt;Above the Snow brings forth a somewhat unique premise, tasking players with building and managing a mountain climber’s lodge in a harsh alpine environment. The concept stands out immediately, blending hospitality management with business expansion with a bit of story thrown in.&lt;/p&gt;
&lt;p&gt;As the session progressed, the game revealed additional layers — including some unexpected narrative tones and mechanics that introduced a subtle, and at times odd, criminal or mafia-like undertone to the experience. We had to constantly worry over getting wood, or ordering it to be delivered, to do most of the building inside and around the lodge. Constantly assigning and reassigning our three workers to the same jobs.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Airborne Empire Expands but Does Not Take Hold</title>
      <link>https://gaming.rip/posts/airborne-empire/</link>
      <pubDate>Mon, 20 Apr 2026 21:25:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/airborne-empire/</guid>
      <description>&lt;p&gt;Airborne Empire arrives as the follow-up to Airborne Kingdom, continuing its distinctive approach to city-building by placing an entire settlement in the sky. This session marked the first direct experience with the sequel as it hit 1.0 after some early access time.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Generation Exile Fails to Lay a Foundation</title>
      <link>https://gaming.rip/posts/generation-exile/</link>
      <pubDate>Mon, 20 Apr 2026 20:10:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/generation-exile/</guid>
      <description>&lt;p&gt;Generation Exile introduces a colony-building experience with an emphasis on characters and generational survival. Individuals within the colony are not just units, but persistent entities capable of growth — and death — adding weight to long-term planning.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Extinction Day Ends Prematurely</title>
      <link>https://gaming.rip/posts/extinction-day/</link>
      <pubDate>Mon, 13 Apr 2026 11:10:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/extinction-day/</guid>
      <description>&lt;p&gt;Extinction Day places players in control of global-scale disasters with the goal of eliminating humanity before it can escape the planet.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Modulus Powers Down Despite Smooth Operation</title>
      <link>https://gaming.rip/posts/modulus/</link>
      <pubDate>Thu, 02 Apr 2026 14:15:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/modulus/</guid>
      <description>&lt;p&gt;Modulus presents a relaxed take on the factory automation genre, drawing comparisons to titles such as the Shapez games while grounding its systems in a sci-fi world setting. The goal shifts from abstract production toward assembling bots and droids, giving the process a clearer sense of purpose.&lt;/p&gt;</description>
    </item>
    <item>
      <title>The People of Sea, Sun &amp; Salt Settles and Moves On</title>
      <link>https://gaming.rip/posts/the-people-of-sea-sun-salt/</link>
      <pubDate>Wed, 01 Apr 2026 19:05:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/the-people-of-sea-sun-salt/</guid>
      <description>&lt;p&gt;The People of Sea, Sun &amp;amp; Salt offers a relaxed take on city-building, built around the distinctive mechanice of building up culture. As you grow you culture water levels will recede over time, causing new land to become available for expansion, creating a steady rhythm of growth and opportunity.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Aether &amp; Iron Gains Momentum After a Slow Start</title>
      <link>https://gaming.rip/posts/aether-iron/</link>
      <pubDate>Wed, 01 Apr 2026 16:10:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/aether-iron/</guid>
      <description>&lt;p&gt;Aether &amp;amp; Iron begins its journey at a measured pace, initially guiding players along a structured and linear path. Early moments feel controlled and deliberate, with limited freedom to diverge from the intended route.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Bloodletter Enters Cryostasis Under Watchful Eye</title>
      <link>https://gaming.rip/posts/bloodletter/</link>
      <pubDate>Tue, 31 Mar 2026 14:25:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/bloodletter/</guid>
      <description>&lt;p&gt;Bloodletter arrives in Early Access with a distinctive premise, blending deckbuilding roguelite mechanics with the grim aesthetics of a medieval barber-surgeon. The result is both thematic and mechanically engaging.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Truck Mechanic: Dangerous Paths Breaks Down Early</title>
      <link>https://gaming.rip/posts/truck-mechanic/</link>
      <pubDate>Mon, 30 Mar 2026 16:05:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/truck-mechanic/</guid>
      <description>&lt;p&gt;Truck Mechanic: Dangerous Paths sets out to combine off-road trucking with mechanical repair systems, promising a gameplay loop built around maintaining and fixing your truck out in the rough.&lt;/p&gt;</description>
    </item>
    <item>
      <title>The King is Watching Finally Gets Seen</title>
      <link>https://gaming.rip/posts/the-king-is-watching/</link>
      <pubDate>Thu, 19 Mar 2026 15:10:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/the-king-is-watching/</guid>
      <description>&lt;p&gt;The King is Watching has been around since its release last year but had gone largely unexamined until now. With a new DLC release drawing attention to the game, it was finally given a proper look-over.&lt;/p&gt;</description>
    </item>
    <item>
      <title>The Artisan of Glimmith Completes Its Final Window</title>
      <link>https://gaming.rip/posts/artisan-glimmith/</link>
      <pubDate>Wed, 18 Mar 2026 14:05:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/artisan-glimmith/</guid>
      <description>&lt;p&gt;The Artisan of Glimmith offers a quieter experience, centered around the careful painting of stained glass designs. Each puzzle represents a piece of a window to be completed under a shifting set of rules, sometimes requiring patience and a willingness to rethink each placement or choice of a shape.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Bloodgrounds Opens Its Gates</title>
      <link>https://gaming.rip/posts/bloodgrounds/</link>
      <pubDate>Sun, 15 Mar 2026 14:20:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/bloodgrounds/</guid>
      <description>&lt;p&gt;Bloodgrounds left early access last week and received its first formal inspection during today’s session. Expectations initially leaned toward teh game being more like an RPG experience, but the reality proved somewhat different.&lt;/p&gt;</description>
    </item>
    <item>
      <title>ITER-8 Has It&#39;s Stream Cycle</title>
      <link>https://gaming.rip/posts/iter-8/</link>
      <pubDate>Tue, 10 Mar 2026 16:30:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/iter-8/</guid>
      <description>&lt;p&gt;ITER-8 is a compact roguelite built around a simple but satisfying loop. Players pilot a mining pod that drills upward through blocks, gathering resources and upgrades before returning to defend the base against incoming enemies.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Vlad the Landlord Begins Midnight Operations</title>
      <link>https://gaming.rip/posts/vlad-the-landlord/</link>
      <pubDate>Mon, 09 Mar 2026 14:30:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/vlad-the-landlord/</guid>
      <description>&lt;p&gt;Vlad the Landlord embraces the spirit of classic side-scrolling pixel games, complete with chunky retro visuals and music that feels pulled straight from an 80s or early 90s game.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Blossom Begins Terraforming Operations</title>
      <link>https://gaming.rip/posts/blossom/</link>
      <pubDate>Mon, 09 Mar 2026 10:45:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/blossom/</guid>
      <description>&lt;p&gt;Blossom: The Seed of Life tasks the player with the ambitious project of transforming Mars into a lush and green world. Developed by a single creator, the game carries that forgiveable indie feel of being solid and fun yet having imperfect gameplay.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Machine Mind Shuts Down After Initial Operation</title>
      <link>https://gaming.rip/posts/machine-mind/</link>
      <pubDate>Fri, 06 Mar 2026 15:10:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/machine-mind/</guid>
      <description>&lt;p&gt;Machine Mind presents an intriguing mechanical world supported by a distinctive art style and, for some, enjoyable combat. Across roughly three hours of evaluation the game entertained, challenged and only occasionally irritated.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Dead in Antares</title>
      <link>https://gaming.rip/posts/dead-in-antares/</link>
      <pubDate>Mon, 23 Feb 2026 16:00:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/dead-in-antares/</guid>
      <description>&lt;p&gt;On their way to save the human race and planet Earth, our faitful crew had a small detour and ended&amp;hellip; just a little of course. Stranded on an alien planet with their ship destroyed, survival and exploration become the top two priorities.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Space Warlord Baby Trading Simulator</title>
      <link>https://gaming.rip/posts/space-warlord-baby-trading-simulator/</link>
      <pubDate>Tue, 03 Feb 2026 21:00:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/space-warlord-baby-trading-simulator/</guid>
      <description>&lt;p&gt;Space Warlord Baby Trading Simulator is the follow-up to Space Warlord Organ Trading Simulator and set in the same universe. It&amp;rsquo;s not a direct continuation though and the formula is a bit different, in a good way.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Feed That Chonky Deity</title>
      <link>https://gaming.rip/posts/feastopia/</link>
      <pubDate>Thu, 29 Jan 2026 20:15:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/feastopia/</guid>
      <description>&lt;p&gt;Feastopia presents itself as a well-structured management experience with it&amp;rsquo;s own unique twist of being food-centric. Everything is well themed and they give you an overall goal fromt he start, taking care of your deity/monster thing called a Dango.&lt;/p&gt;
&lt;p&gt;During stream we hit up all the basics of getting buildings placed, homes built and production started on various goods. This game will click with a lot of people in it&amp;rsquo;s vibe and pace.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Songs of Silence - Celestial Church DLC</title>
      <link>https://gaming.rip/posts/songs-of-silence/</link>
      <pubDate>Wed, 21 Jan 2026 20:00:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/songs-of-silence/</guid>
      <description>&lt;p&gt;Back in December Songs of Silence dropped a new expansion which took time to get onto the stream. A game that is known for it&amp;rsquo;s insanely beautiful artwork, Songs of Silence also brings good audio. I think what might get over looked is it&amp;rsquo;s fairly unique gameplay which I find enjoyable when I get in the flow of it.&lt;/p&gt;</description>
    </item>
    <item>
      <title>An Hour of Awesome</title>
      <link>https://gaming.rip/posts/hank-drowning/</link>
      <pubDate>Fri, 16 Jan 2026 21:00:00 -0600</pubDate>
      <guid>https://gaming.rip/posts/hank-drowning/</guid>
      <description>&lt;p&gt;Drunk and time traveling is Hank. Hank also makes for one pretty good little hour long game for only a few dollars. Hank is a vigilante, an anti-hero type for sure, who gets caught in a pickle by a true villian. You job is to get him out of the situation.&lt;/p&gt;</description>
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