BioEden promises a chill journey about cleaning up a dead world and slowly bringing life back to it.

It absolutely delivers on the chill part.

Five hours also revealed a game that became more enjoyable the deeper we got into it. Cleaning up an entire biome and finally reaching the point where animals could be released back into the wild was very satisfying. Juggling your building versus light crisis risk is interesting yet still fits the chill vibe. Story wise, there is some disagreement within the robotic collective over exactly how the restoration should proceed, but it mostly provides gentle direction rather than being a huge story driven game.

There isn’t much actually wrong with the game. Outside of a lack of proper description on a couple things BioEden is a solid, relaxing game that does what it sets out to do, and I enjoyed my time with it.

Unfortunately, that also wasn’t enough to demand more of that time.

With plenty of other games waiting, another stream is difficult to justify when BioEden feels more like a pleasant place to spend an evening than somewhere I urgently need to return to on stream.

BioEden is therefore recorded as Dead.

The planet lives.

Our work here is done.

Pronouncement: Pronounced dead.